The Wings Keeton Role Playing Game
Wings Keeton And The Airship Of Doom
 WingsKeetonCover.png
 Introduction
 Using the Dice
 Creating Characters
  CharacterSheet.png
  WingsKeeton.png
  WillyDoh.png
 Order of Play
 Saving Throws
 Injury & Death
 Surprise Rule
 Character Advancement
 Referee Adventures
 Solo Adventures
 The Airship of Doom Solo Adventure
  WK-001
  WK-002
  WK-003
  WK-004
  WK-005
  WK-006
  WK-007
  WK-008
  WK-009
  WK-010
  WK-011
  WK-012
  WK-013
  WK-014
  WK-015
  WK-016
  WK-017
  WK-018
  WK-019
  WK-020
  WK-021
  WK-022
  WK-023
  WK-024
  WK-025
  WK-026
  WK-027
  WK-028
  WK-029
  WK-030
  WK-031
  WK-032
  WK-033
  WK-034
  WK-035
  WK-036
  WK-037
  WK-038
  WK-039
  WK-040
  WK-041
 Bestiary
  Minobot
  Professor Sinistre
  Henchman Sourpuss
  Henchman Badboy
 About the Author
 Creative Commons Licensing
WK-001

You've been called into the Presentation Room for the Annual State of the Union Company Meeting held once every three years or less. Basically management is about to paint a picture of how business is flat lining so they don't have to give anyone a cost of living or merit increase. Your manager has already downgraded  your employee review in compliance with this unwritten company policy so there isn't much chance of getting the slightest recognition for a job well done or your other many contributions. The chief presenter is Executive David Bland, company toady, "These are the contracts we bid on but didn't win," he  begins. Oddly these meetings always start the same way. "I wonder if they ever stop to think if this coincidence is linked to the fact we've had the same management and same results every time," you consider to yourself. With the lights dimmed your mind begins to drift...


Tally Ho! It's 1924 and Wings Keeton is the pilot of your BE2. Searchlights sweep the sky with their shafts of light illuminating the Mystery Airships which lie ahead. As a giant Airship looms out of the dark clouds you can see from the observer's cockpit that this will be no ordinary interception. Giant guns protrude from its sides, and lightning leaps from the bores, straddling your aircraft. Wings deftly maneuvers the BE2, and sweeps up and over the top of the Airship but not before a third bolt of lightning tears through the fabric wing. The BE2 tumbles in a flat spin onto the top of the Airship and crumples onto the cold metal of a steel deck for this is no ordinary Airship. There is no time to wait, you and Wings quickly extricate yourselves from the wreckage of your BE2. As the Mystery Airship suddenly turns, the deck tilts and the BE2 slides away threatening to carry you both over the side and into oblivion. Scrambling out of the way, you and Wings cling to the rungs of a nearby ladder as the BE2 slips off and falls away into the darkness. All you can hear now is the wind and the roar of the Airship's engines. There is nothing left to do but climb the ladder, which leads, where? A circular hatch lies before you, Wings turns the latch and opens the hatch, you both climb in and shut it behind you.With the hatch closed the blasting wind gives way to silence except for a mechanical hum. The room is dark. Wings say's, "You all right?"


If you are OK click on 1.


If not click on 2.


These are your first Solo Adventure Hyper-links.