Leslie Furlong

MARKS

Tuesday, April 13th, 2010

This is a (so far) generic system (character generation and resolution system)that attempts to be a storytelling tool as much as a game. I’ve taken/liberated/borrowed many of the ideas I’ve seen in newer story-oriented games and tried to combine them with a bit of old-school magic. I have no idea if it is a successful combination, however; that’s where you come in… This is a work in progress, obviously, and created in a bit of a vacuum, so any constructive feedback is greatly appreciated.