Keith Boyle

d100 (System Core)

Saturday, April 26th, 2008

d100 is a rules-light, semi-generic (biased towards modern horror/fantasy) RPG rules set with a self-contained determination system. Combat is VERY bloody yet fast-paced. The design idea was to have a flexible system that fits the “System in a Can” parameters, yet was able to be developed within 24 hours.