Quick Play – a diceless, universal, quick RPG
Wednesday, October 26th, 2011Quick Play came about from a simple idea, and was written over the course of about two hours on a rainy Saturday afternoon. It is a very simple universal system designed for the kind of day it was created on. Meant for short games with quick startup, it is a diceless game that contains within it full character creation, conflict resolution, supernatural/superhuman abilities, and even a few optional rules – all contained in three pages.