His is the Hand

Although Dr Alphonse Moreau perished on Noble’s Isle sometime in late 1887, his work did not. In 1891, an expedition was sent by the British government to salvage what they could and return any papers or specimens that were still alive. Although the expedition was publicly reported as a failure, it did succeed in bringing back enough information for scientists to replicate Dr Moreau’s work – the surgical hybridisation of Man and Beast.

A small laboratory was established somewhere in the bucolic conutryside of England. The scientists at the laboratory successully reproduced all of Moreau’s techniques and added page after page to their new bestiary. The new creations were studied, both physically and mentally, to see what use they could be in the new century.

Another one page RPG, in which the players are hybrids created for experimentation. Do they try and prove themselves useful to their masters, or do they find freedom?

In “His is the Hand”, the players take the part of the Beast-Men: hybrids created from the legacy of Dr Moreau. When creating a character, the player should decide what animals have gone into their creation.

Characters have the following abilities:

TRAITS – These are what describe the character’s abilities. A character may have any number of Traits provided they have at least one point in every Trait. Traits should be neither too narrow, nor too wide. The referee is the ultimateauthorit y on whether a Trait is suitable and what its effects are. The score assigned to a Trait indicates how good it is.

DRAWBACKS – Whereas Traits are generally positive, Drawbacks are negative. A Drawback must have a score, like a Trait. The score indicates how badly the Drawback affects the character. Again, the referee is the ultimate authority on the extent of a Drawback.

HUMANITY -This represents how spiritually close characters are to the ideal of Noble Humanity and how well they can resist the bestial side of their nature. A high Humanity score indicates that the character thinks rather than reacts.

Players have 1 points with which to create characters. These points should be assigned to Traits. If a player decides to create a character with Drawbacks, they receive extra points for Traits equal to the number of points they have in Drawbacks.


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