Free RPG Games

Welcome to 1KM1KT, the largest collection of free rpg games online! Please take a moment to subscribe to our mailing list and check out our RSS feed. We offer freely downloadable rpg games to our readers and accept submissions of all kinds. Please check out some of our reader's latest work below.

The Hour Between Dog and Wolf

May 3rd, 2005

In the years between 1764 and 1767, something killed over a hundred people in the Gevaudan region of southern France. Popular opinion was that it was a wolf, but survivors’ accounts suggest otherwise. Under considerable scrutiny from outside, King Louis XV mounted no fewer than three offensives aimed at delivering to him The Beast of Gevaudan. In his name, hundreds of wolves were slaughtered, but he never caught the real Beast. Perhaps he should have consulted with the wolves.

Time Period: 18th century France.
Ingredients: Accuser, Invincible, and Companion (and Wine, sort of).
Rule Limitation: No character creation. Could be played without a character sheet.

Labyrinthiathan

May 3rd, 2005

It’s a game of grand horror set during the American Civil War. I like to think it’s Lovecraftian in a way. The dice mechanic is simple and character creation uses special tarot-like cards. Inspired by “The House of Leaves,” are you prepared to face the darkness?

Invincible Hench

May 3rd, 2005

Ingredients: Wine, invincible, accuser
Rules Limitation: All pregen characters

Set in the Victorian Era, the players take on the roles of villainous henchmen working for W.I.N.E., the Wrongdoers International Nefarious Empire. WINE is a coalition of international criminal masterminds, working to overthrow the governments of Britain, France, Germany, China and Japan.

Sand

May 3rd, 2005

Whilst the major Houses of the Empire squabble and bicker, the Junta have made a bold dash to seize the prize that all crave Wine. Meanwhile, the Invicible is diverted from its patrol to the outer reaches of the Empire to intercept the Junta fleet and protect the people of Sand, the only known source of Wine. But Sand has a terrible secret but soon that secret will be known and it doesn’t look good…

Morpho Londinium

May 3rd, 2005

A live-action role-playing game for eight players set at a celebration in a London house for the seminal work of modern entomology — M. Malpighi’s treatise on the silkworm. Discussion of the treatise and science masks the secrets and politics of the characters. Action is through themed powers of each of the characters, who are each identified with an insect, plus a set of four possible actions.

Two hosts and six guests gather to celebrate and discuss the latest treatise to be published by The Royal Society of London for Improving Natural Knowledge. The current is on the anatomy of the silkworm, and is destined to be the seminal work of modern entomology. The author is an Italian professor of medicine, Marcello Malpighi, the only Italian member admitted thus far to the Royal Society.

SAVEgame

May 3rd, 2005

SAVEgame is a role-playing game set in the world of computer and videogames. This historical period began in the 195’s, with the creation of a game that became known as Pong. The creation of videogames has become a multi-million dollar industry, with technological advancements improving the videogame experience from a pair of white blobs trying to hit a smaller white blob past each other, to nearly photo-realistic three-dimensional representations of people with imaginary backgrounds armed with fantastic weapons trying to kill each other’s nearly photo-realistic representation.

Players take on the roles of videogame characters in a (mostly) consensual videogame world. SAVEgame is all about what videogame characters do when not being possessed by demons, and forced by their to take on all manner of ridiculous quests, or to be the last, best hope for their race/planet/whatever. However, often that is exactly what videogame characters do with their free time anyway…

Sedition!

May 3rd, 2005

As WWI begins, the U.S. government battles the free speech campaigns and unionization of the woman-accepting, miscegenating IWW (wobblies). Hobos drinking wine from paper bags, singing songs, and traveling the country by train are, by and large, union organizers trying to change American society with the government and company thugs fast on their heels…

Like the ownerless anarcho-syndicalist system the wobblies faught for, Sedition! does not require a GM.

Jackals and Hounds

May 3rd, 2005

Jackals and Hounds is a game set in three time periiods. Players are Hounds, once known as the Invincible Children of Re, who use their ability to exist in the past, present, and future to do battle with the oppressive Jackals. Game mechanics are based on single die roll resolution and the use of hieroglyph cards to enhance the power of their Personas. Ultimately, their goal is to tip the balance of power in favor of enlightenment and learning, as opposed to the ignorance and stagnation promised by the Jackals.

Carry

May 3rd, 2005

Vietnam War; Accuser, Companion and Invincible; No character generation and no character sheets.

Deep in the jungles of Vietnam, men are thrown together and put to the ultimate test. This war changes everyone. Become a Marine and explore how you can cope with everything Vietnam has to throw at you: especially your fellow soldiers. Nobody escapes unscathed.

Worker’s Paradise

May 3rd, 2005

Narrative Roleplaying in a surreal soviet state that never existed. Worker’s paradise is inspired by the history and culture of Stalinist Russia, but set in a lush country of vineyards and bizarre biological engineering. Enjoy persecuting the hapless citizens of a tiny nation with extrajudicial proceedings whose outcome depends more on the work put into it by the police than on the actual guilt of the victim. But beware, since your fellows can always lodge accusations against you, which leaves you before the Regional Triumvirate.