Hi Guys,
It's been forever since I last dropped by these forums, but I figure that this is the best community to approach for good feedback. I've been working on a small RPG for kids as of late, and I wanted to show the concept to you guys to see what you guys think of it.
I've included the pitch and some short flavor fiction below (it's short, I promise and hopefully painless) any and all feedback would be greatly appreciated.
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Meteor Kids is a role-playing game for kids where they take on the role of heroic adventurers in a world after a devastating meteor impact. Waking up to a world drastically changed, and with the adults trapped in cryo-sleep these young adventurers take the bold new steps to help civilization take root in the post-apocalyptic world, protecting their homes and families while helping their community for a brighter future.
The Long Nap
You don’t remember much about the last few days before they put you in to sleep. The grown ups were all worried and afraid, and they would talk about something called Apophis. Some of us checked the internet and figured out that they were talking about a meteor, a giant rock from space, and how it was going to hit the Earth. It was a scary time, but your parents told you that it was going to be okay, and led you to New Haven.
The New Haven Bunker was a super big underground shelter that was supposed to hold a whole lot of families. You guess that there must have been hundreds, and you were led inside with so many other kids, and shown to your nap room.
“We’re all going to take a long nap.” Your mother told you, as she tried not to cry, “Don’t be scared. We’ll all wake up and we’ll be together like we always were. We love you very much.”
You hugged your mom and dad, and they made you lie down in a funny looking bed. It was made of metal and had all these tubes and beeping sounds, and it was very, very cold.
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You woke up, feeling numb and cold. The room was dark, and all around you were other kids waking up from their nap.
“Good morning,” A woman’s voice came through from the speakers in the room, “It’s time to wake up. Your parents need your help.”
The voice was NAN-E. She told you this as you rubbed the sleep from your eyes. Then she told you something else. Your parents were still asleep, and they couldn’t wake up. Not yet. Not until everything was fixed.
Something had gone wrong in New Haven, and the power was running low. NAN-E woke up those that she could, the ones that took as little power as possible: the children. Now someone has to help fix things, and wake up our parents.